Theory planNot playtested

Beast Mastery Hunter · solo leveling · PvE · levels 10–20 · Beast Mastery 11 / Marksmanship 0 / Survival 0 · Deadly Aspects

11 points (Beast Mastery 11 / Marksmanship 0 / Survival 0). Deadly Aspects is one of the spent talents. This is a theory plan, not a playtest.

HunterBeast MasteryDPSSolo levelingPvE10–20Beast Mastery 11Marksmanship 0Survival 0Checked 22 Sept

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1111 of 11 points spent

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Next point at this level. Level 20 has spent every point in this plan.

Beast Mastery

11 / 51
Deadly Aspects
Endurance Training
Focused Fire
Improved Aspect of the Monkey
Pathfinding
Improved Revive Pet
Bestial Swiftness
Unleashed Fury
Improved Mend Pet
Ferocity
Summon Hawk
Spirit Bond
Intimidation
Bestial Discipline
Frenzy
Bestial Wrath
11 points invested

Marksmanship

0 / 51
Hawk Eye
Improved Concussive Shot
Lethal Attacks
Improved Stings
Efficiency
Careful Aim
Rapid Killing
Improved Arcane Shot
Lone Wolf
Trueshot Aura
Mortal Shots
Rapid Recuperation
Barrage
Scatter Shot
Ranged Weapon Specialization
Sniper Shot
Your story starts here

Survival

0 / 51
Improved Tracking
Deflection
Entrapment
Savage Strikes
Survivalist
Improved Wing Clip
Clever Traps
Surefooted
Deterrence
Survival Tactics
Predator's Edge
Counterattack
Resourcefulness
Expose Prey
Survivalist's Discipline
Strider Kick
Lightning Reflexes
Lacerating Strikes
Your story starts here

Recorded use case

  • Recorded scenario: Beast Mastery Hunter for solo leveling at levels 10–20.

Import and rule checks

This Beast Mastery Hunter talent allocation spends 11 points by level 20 (Beast Mastery 11 / Marksmanship 0 / Survival 0). Checked 2026-09-22 against layout preview-20260917-aed0e73e.

The source published a spend order. Every prefix from level 10 through the final level passes the current point budget, rank cap and prerequisites.

What the spent talents do

Deadly Aspects

Rank 5 of 5 in Beast Mastery: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

Focused Fire

Rank 2 of 2 in Beast Mastery: Increases all damage you and your pet deal by 2% while your pet is active.

Improved Revive Pet

Rank 2 of 2 in Beast Mastery: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

Pathfinding

Rank 2 of 2 in Beast Mastery: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Limits of this record

  • This site has not playtested this allocation or measured its combat results.

Point order

Spend one point at each level from 10 to 20. Names only here; recorded rank text is on the talents you spend.

  1. Level 10: Deadly Aspects 1/5 (Beast Mastery)
  2. Level 11: Deadly Aspects 2/5 (Beast Mastery)
  3. Level 12: Deadly Aspects 3/5 (Beast Mastery)
  4. Level 13: Deadly Aspects 4/5 (Beast Mastery)
  5. Level 14: Deadly Aspects 5/5 (Beast Mastery)
  6. Level 15: Pathfinding 1/2 (Beast Mastery)
  7. Level 16: Pathfinding 2/2 (Beast Mastery)
  8. Level 17: Focused Fire 1/2 (Beast Mastery)
  9. Level 18: Focused Fire 2/2 (Beast Mastery)
  10. Level 19: Improved Revive Pet 1/2 (Beast Mastery)
  11. Level 20: Improved Revive Pet 2/2 (Beast Mastery)

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Notes

Sources and limits

Checked 2026-09-22 against layout preview-20260917-aed0e73e. Public source name: WoW Forever Builds. Source date: 2026-09-19.

Talent names, ranks, prerequisites and tooltips in these WoW Forever builds use this site’s Forever data snapshot. Point text is checked against that snapshot. A cited guide is linked from the plan; its article is not copied here.

Published source

The link below is the published guide. Talent sentences on this page come from this site’s snapshot.

  • Talent snapshot — layout preview-20260917-aed0e73e
  • Hunter spellbook — recorded training levels and spell effects used in the play notes.
  • Calculator rules — Each level follows the calculator’s point budget, rank limits and prerequisites: one point at level 10, then one point each level, up to 51 at level 60.
  • Data & sources