Theory planNot playtested

Combat Rogue · solo leveling · PvE · levels 10–20 · Assassination 0 / Combat 11 / Subtlety 0 · Improved Eviscerate

11 points (Assassination 0 / Combat 11 / Subtlety 0). Improved Eviscerate is one of the spent talents. This is a theory plan, not a playtest.

RogueCombatDPSSolo levelingPvE10–20Assassination 0Combat 11Subtlety 0Checked 22 Sept

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1111 of 11 points spent

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Next point at this level. Level 20 has spent every point in this plan.

Assassination

0 / 51
Improved Gouge
Remorseless Attacks
Malice
Ruthlessness
Murder
Improved Slice and Dice
Relentless Strikes
Improved Expose Armor
Lethality
Vile Poisons
Cold Blood
Improved Poisons
Vigor
Mutilate
Improved Kidney Shot
Seal Fate
Venom
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Combat

11 / 51
Improved Eviscerate
Improved Sinister Strike
Lightning Reflexes
Puncturing Wounds
Deflection
Precision
Endurance
Riposte
Improved Sprint
Improved Kick
Flawless Execution
Dual Wield Specialization
Blade Flurry
Hack and Slash
Weapon Expertise
Aggression
Adrenaline Rush
11 points invested

Subtlety

0 / 51
Camouflage
Master of Deception
Opportunity
Setup
Elusiveness
Dirty Tricks
Improved Ambush
Initiative
Ghostly Strike
Improved Distract
Heightened Senses
Premeditation
Serrated Blades
Dirty Deeds
Preparation
Hemorrhage
Quietus
Cutthroat
Thousand Cuts
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Recorded use case

  • Recorded scenario: Combat Rogue for solo leveling at levels 10–20.

Import and rule checks

This Combat Rogue talent allocation spends 11 points by level 20 (Assassination 0 / Combat 11 / Subtlety 0). Checked 2026-09-22 against layout preview-20260917-aed0e73e.

The source published a spend order. Every prefix from level 10 through the final level passes the current point budget, rank cap and prerequisites.

What the spent talents do

Improved Eviscerate

Rank 3 of 3 in Combat: Increases the damage done by your Eviscerate ability by 20%.

Precision

Rank 3 of 3 in Combat: Improves your chance to hit by 3%.

Puncturing Wounds

Rank 3 of 3 in Combat: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

Improved Sinister Strike

Rank 2 of 2 in Combat: Reduces the Energy cost of your Sinister Strike ability by 5.

Limits of this record

  • This site has not playtested this allocation or measured its combat results.

Point order

Spend one point at each level from 10 to 20. Names only here; recorded rank text is on the talents you spend.

  1. Level 10: Improved Sinister Strike 1/2 (Combat)
  2. Level 11: Improved Sinister Strike 2/2 (Combat)
  3. Level 12: Improved Eviscerate 1/3 (Combat)
  4. Level 13: Improved Eviscerate 2/3 (Combat)
  5. Level 14: Improved Eviscerate 3/3 (Combat)
  6. Level 15: Precision 1/3 (Combat)
  7. Level 16: Precision 2/3 (Combat)
  8. Level 17: Precision 3/3 (Combat)
  9. Level 18: Puncturing Wounds 1/3 (Combat)
  10. Level 19: Puncturing Wounds 2/3 (Combat)
  11. Level 20: Puncturing Wounds 3/3 (Combat)

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Notes

Sources and limits

Checked 2026-09-22 against layout preview-20260917-aed0e73e. Public source name: WoW Forever Builds. Source date: 2026-09-19.

Talent names, ranks, prerequisites and tooltips in these WoW Forever builds use this site’s Forever data snapshot. Point text is checked against that snapshot. A cited guide is linked from the plan; its article is not copied here.

Published source

The link below is the published guide. Talent sentences on this page come from this site’s snapshot.

  • Talent snapshot — layout preview-20260917-aed0e73e
  • Rogue spellbook — recorded training levels and spell effects used in the play notes.
  • Calculator rules — Each level follows the calculator’s point budget, rank limits and prerequisites: one point at level 10, then one point each level, up to 51 at level 60.
  • Data & sources