Druid · Restoration
WoW Forever Wild Growth
Wild Growth heals the target and that target's party when they are close enough. The heal starts faster and slows down later.
Locate Wild Growth in the calculatorView related plans
This link opens that talent. It does not spend a point or replace a saved build.
Who is healed, and how the heal lands
| State | Effect |
|---|---|
| Targets | Heals the target and their party. |
| Party distance | Party members must be within 43 yards of target. |
| Heal pace | The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. |
Requirements keep the cast range from the cost line. The party distance stays in the rank sentence above.
Current ranks
| Rank | Effect |
|---|---|
| 1 | Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. |
Trained ability ranks
These rows come from the class spellbook. They are trained ability ranks, separate from talent points.
| Rank | Level line | Effect |
|---|---|---|
| 2 | Learned at level 50 | Heals the target and their party for 490 over 7 sec. Party members must be within 43 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. |
| 3 | Learned at level 60 | Heals the target and their party for 679 over 7 sec. Party members must be within 43 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. |
Requirements
| Requirement | Detail |
|---|---|
| Tree | Restoration |
| Kind | Active |
| Earlier rows | 30 points in Restoration |
| Prerequisite | Living Spirit, 3 ranks |
| Cost | 550 Mana | 40 yd range | Instant | 6 sec cooldown |
| Spellbook | Wild Growth |
Classic comparison
Forever marks this talent as new and stores no Classic tooltip.
Current site plans
1 current usable site plan at level 40. 2 current usable site plans at level 60. These counts are the site’s usable plans at each plan’s highest level. They are not player counts or a strength ranking.
- Restoration Druid · dungeon leveling · PvE · levels 10–40 · Balance 0 / Feral Combat 0 / Restoration 31 · Nature's Focus
31 points (Balance 0 / Feral Combat 0 / Restoration 31). Nature's Focus is one of the spent talents. This is a theory plan, not a playtest.
Level 40 · rank 1/1 - Restoration Druid · endgame · PvE · level 60 · Balance 10 / Feral Combat 0 / Restoration 41 · Genesis
51 points (Balance 10 / Feral Combat 0 / Restoration 41). Genesis is one of the spent talents. This is a theory plan, not a playtest.
Level 60 · rank 1/1 - Restoration Druid · endgame · PvP · level 60 · Balance 0 / Feral Combat 20 / Restoration 31 · Heart of the Wild
51 points (Balance 0 / Feral Combat 20 / Restoration 31). Heart of the Wild is one of the spent talents. This is a theory plan, not a playtest.
Level 60 · rank 1/1
Version
Talent records use version beta-20261022-79b9f5bc, revision beta-20261027-a2e64a17. Source snapshot . Phase: beta. This site has not verified the talent text in a playable client.
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