Priest Talent Reference
Browse the recorded descriptions, missing ranks and Classic changes below. This reference works without JavaScript.
Plan your Priest talent build ↗WoW Forever Priest talents: rank reference
Browse recorded ranks for WoW Forever Priest talents below. Each row after the first requires five more points in earlier rows of the same tree; listed prerequisites require maximum rank. “Unverified” lists missing ranks, and source estimates are labeled. Classic text is an older reference; identical wording is shown once. Moved positions use (row, column).
Discipline
Power in Light5 ranks
Rank 1: Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
Unverified ranks: 2, 3, 4, 5.
New in Forever.
Wand Specialization2 ranks
Rank 1: Increases your damage with Wands by 13%.
Unverified ranks: 2.
Classic reference: Increases your damage with Wands by 5%.
Twin Disciplines5 ranks
Rank 1: Increases the damage and healing of your instant cast spells by 1%.
Unverified ranks: 2, 3, 4, 5.
New in Forever.
Silent Resolve3 ranks
Rank 1: Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Unverified ranks: 2, 3.
Classic reference: Reduces the threat generated by your spells by 4%.
Holy Precision3 ranks
Rank 1: Increases your chance to hit with Holy spells by 6%.
Unverified ranks: 2, 3.
New in Forever.
Improved Power Word: Shield3 ranks
Rank 1: Increases the damage absorbed by your Power Word: Shield by 7%.
Rank 2: Increases the damage absorbed by your Power Word: Shield by 14%.
Unverified ranks: 3.
Classic reference: Increases the damage absorbed by your Power Word: Shield by 5%.
Martyrdom2 ranks
Rank 1: Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Unverified ranks: 2.
Classic reference: Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.
Mental Agility3 ranks
Rank 1: Reduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.
Unverified ranks: 2, 3.
Classic reference: Reduces the mana cost of your instant cast spells by 2%.
Moved: Discipline (4, 2) → Discipline (3, 1).
Inner Focus1 rank
Instant | 3 min cooldown
Rank 1: When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Unchanged from Classic.
Meditation3 ranks
Rank 1: Allows 17% of your Mana regeneration to continue while casting.
Rank 2 · Source estimate: Allows 33% of your Mana regeneration to continue while casting.
Rank 3 · Source estimate: Allows 50% of your Mana regeneration to continue while casting.
Classic reference: Allows 5% of your Mana regeneration to continue while casting.
Improved Inner Fire3 ranks
Rank 1: Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Rank 3: Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Unverified ranks: 2.
Classic reference: Increases the Armor bonus of your Inner Fire spell by 10%.
Mental Strength5 ranks
Rank 1: Increases your total Intellect by 3%.
Unverified ranks: 2, 3, 4, 5.
Classic reference: Increases your maximum Mana by 2%.
Moved: Discipline (5, 2) → Discipline (4, 2).
Soul Warding1 rank
Requires Improved Power Word: Shield at maximum rank.
Rank 1: Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
New in Forever.
Improved Mana Burn2 ranks
Rank 1: Reduces the casting time of your Mana Burn spell by 0.5 sec.
Unverified ranks: 2.
Classic reference: Reduces the casting time of your Mana Burn spell by 0.25 secs.
Penance1 rank
100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldown
Rank 1: Launches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.
New in Forever.
Renewed Hope5 ranks
Requires Soul Warding at maximum rank.
Rank 1: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Rank 5: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Unverified ranks: 2, 3, 4.
New in Forever.
Divine Aegis3 ranks
Rank 1: Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
Unverified ranks: 2, 3.
New in Forever.
Power Infusion1 rank
Requires Penance at maximum rank.
173 Mana | 30 yd range | Instant | 3 min cooldown
Rank 1: Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Classic reference: Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Holy
Twilight Focus3 ranks
Rank 1: Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
Unverified ranks: 2, 3.
Classic reference: Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
Improved Renew3 ranks
Rank 1: Increases the amount healed by your Renew spell by 5%.
Rank 2: Increases the amount healed by your Renew spell by 10%.
Rank 3: Increases the amount healed by your Renew spell by 15%.
Unchanged from Classic.
Holy Specialization5 ranks
Rank 1: Increases the critical effect chance of your Holy spells by 1%.
Rank 2: Increases the critical effect chance of your Holy spells by 2%.
Rank 3: Increases the critical effect chance of your Holy spells by 3%.
Rank 4: Increases the critical effect chance of your Holy spells by 4%.
Rank 5: Increases the critical effect chance of your Holy spells by 5%.
Source note: Tooltip edge was cut off in the video; "chance of" is inferred.
Unchanged from Classic.
Spell Warding5 ranks
Rank 1: Reduces all spell damage taken by 2%.
Rank 2: Reduces all spell damage taken by 4%.
Rank 3: Reduces all spell damage taken by 6%.
Rank 4: Reduces all spell damage taken by 8%.
Rank 5: Reduces all spell damage taken by 10%.
Unchanged from Classic.
Divine Fury5 ranks
Rank 1: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
Rank 2: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec.
Rank 3: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec.
Rank 4: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec.
Rank 5: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
Unchanged from Classic.
Holy Nova1 rank
185 Mana | Instant
Rank 1: Causes an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.
Classic reference: Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
Blessed Recovery3 ranks
Rank 1: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Unverified ranks: 2, 3.
Classic reference: After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
Inspiration3 ranks
Rank 1: Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
Unverified ranks: 2, 3.
Classic reference: Increases your target's armor by 8% for 15 sec after getting a critical effect from [S03 - Tuning and Overrides Passive - Priest: any of your heals / your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.]
The source includes S03 overrides. The original Classic wording is unverified.
Holy Reach2 ranks
Rank 1: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Rank 2: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Unchanged from Classic.
Improved Healing3 ranks
Rank 1: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
Unverified ranks: 2, 3.
Classic reference: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
Searing Light2 ranks
Requires Divine Fury at maximum rank.
Rank 1: Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Unverified ranks: 2.
Classic reference: Increases the damage of your Smite and Holy Fire spells by 5%.
Binding Heal1 rank
155 Mana | 40 yd range | 1.5 sec cast
Rank 1: Heals a friendly target and the caster for 346 to 403. Low threat.
New in Forever.
Litany of Light2 ranks
Rank 1: When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Unverified ranks: 2.
New in Forever.
Spirit of Redemption1 rank
Rank 1: Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Classic reference: Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance5 ranks
Rank 1: Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
Unverified ranks: 2, 3, 4, 5.
Classic reference: Increases spell damage and healing by up to 5% of your total Spirit.
Spiritual Healing3 ranks
Rank 1: Increases the amount healed by your spells by 3%.
Unverified ranks: 2, 3.
Classic reference: Increases the amount healed by your healing spells by 2%.
Prayer of Mending1 rank
Requires Spirit of Redemption at maximum rank.
210 Mana | 40 yd range | Instant | 10 sec cooldown
Rank 1: Places a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
New in Forever.
Shadow Magic
Shadow Focus5 ranks
Rank 1: Increases your chance to hit with your Shadow spells by 1%.
Unverified ranks: 2, 3, 4, 5.
Classic reference: Reduces your target's chance to resist your Shadow spells by 2%.
Moved: Shadow Magic (2, 3) → Shadow Magic (1, 1).
Blackout5 ranks
Rank 1: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Rank 2: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.
Rank 3: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.
Rank 4: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.
Rank 5: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Unchanged from Classic.
Spirit Tap5 ranks
Rank 1: Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
Unverified ranks: 2, 3, 4, 5.
Classic reference: Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
Shadow Affinity3 ranks
Rank 1: Reduces the threat generated by your Shadow spells by 10%.
Unverified ranks: 2, 3.
Classic reference: Reduces the threat generated by your Shadow spells by 8%.
Improved Shadow Word: Pain2 ranks
Rank 1: Increases the duration of your Shadow Word: Pain spell by 3 sec.
Rank 2: Increases the duration of your Shadow Word: Pain spell by 6 sec.
Unchanged from Classic.
Shadow Reach2 ranks
Rank 1: Increases the range of your offensive Shadow spells by 10%.
Unverified ranks: 2.
Classic reference: Increases the range of your Shadow damage spells by 6%.
Moved: Shadow Magic (4, 3) → Shadow Magic (2, 4).
Improved Mind Blast5 ranks
Rank 1: Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Rank 2: Reduces the cooldown of your Mind Blast spell by 1 sec.
Rank 3: Reduces the cooldown of your Mind Blast spell by 1.5 sec.
Rank 4: Reduces the cooldown of your Mind Blast spell by 2 sec.
Rank 5: Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Unchanged from Classic.
Improved Psychic Scream2 ranks
Requires Blackout at maximum rank.
Rank 1: Reduces the cooldown of your Psychic Scream spell by 2 sec.
Rank 2: Reduces the cooldown of your Psychic Scream spell by 4 sec.
Unchanged from Classic.
Mind Flay1 rank
45 Mana | 20 yd range | Channeled
Rank 1: Assault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.
Classic reference: Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay2 ranks
Requires Mind Flay at maximum rank.
Rank 1: Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
Rank 2: Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
New in Forever.
Improved Fade2 ranks
Rank 1: Decreases the cooldown of your Fade ability by 3 sec.
Rank 2: Decreases the cooldown of your Fade ability by 6 sec.
Unchanged from Classic.
Vampiric Embrace1 rank
40 Mana | 30 yd range | Instant | 1 min cooldown
Rank 1: Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Classic reference: Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
Moved: Shadow Magic (5, 2) → Shadow Magic (4, 2).
Shadow Weaving3 ranks
Rank 1: Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Unverified ranks: 2, 3.
Classic reference: Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
Silence1 rank
225 Mana | 20 yd range | Instant | 45 sec cooldown
Rank 1: Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Classic reference: Silences the target, preventing them from casting spells for 5 sec.
Devouring Contagion2 ranks
Rank 1: Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
Rank 2: Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.
New in Forever.
Early Demise2 ranks
Rank 1: Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Unverified ranks: 2.
New in Forever.
Darkness5 ranks
Rank 1: Increases your Shadow damage done by 2%.
Unverified ranks: 2, 3, 4, 5.
Classic reference: Increases your Shadow spell damage by 2%.
Shadowform1 rank
Requires Vampiric Embrace at maximum rank.
345 Mana | Instant | 1.5 sec cooldown
Rank 1: Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Classic reference: Assume a Shadowform, increasing your Shadow damage by 15% [S03 - Tuning and Overrides Passive - Priest: reducing the mana cost of all Shadow spells by 0%] and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
The source includes S03 overrides. The original Classic wording is unverified.